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76 Game Reviews

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The controls

I just don't understand the physics of the controls. It feels really sticky, and your speed seems to be dependant on what you're trying not to do.

It would be great, but

There's no way to clear what you've already drawn without leaving and re-selecting the level.

ShaunsFlashGames responds:

It's quite esey.

This game seems impossible...

It's so rare to get gems in the outer periphery that are close enough to others that match, I can't even get remotely close to beating the first level. I like the concept, but maybe there are too many colors or something.

I love everything else. I absolutely love the music, the graphics, the way the whole thing is presented. I'm just not sure it's possible to even play.

MoonberryStudios responds:

You can move any gem with at least one free space around it, to ANY free space near other 2 gems of the same color, even if they're across the board.

I'm sure there's no state where you can't make a move. But if you find one, please post a screenshot.

As fun as this is...

Everything is destroyed by the lack of good controls. It is frustrating beyond measure that you can only shoot in the direction (or away from the direction) that you are going, that you can't stop, and there there are only 4 directions to move in. This makes it near impossible to aim at the stupid red and orange guys that can easily outmanuver your shots. I made it quite a ways through the game, so it is playable, but just barely.

Some other upgrades would be nice too. A spread shot, maybe, or the ability to add to each of your individual stats.

theta4 responds:

Believe me: I tried long and hard to think of the best control scheme. I tried various mouse and keyboard combinations, but decided this was the best. Everything else was just basically clicking on the enemies, which I thought took the challenge out of the game. Besides, when we're all flying around in space 50 years from now, our laser weapons will be fixed to the front of our ships, right? :)

The 4-directional thing is the fastest-reacting set of controls, and maintains the arcade feel of the game.

The red and orange guys have really retarded AI. They'll follow behind you for a while, bail out, then follow behind you some more.

I know it's called "One Chance"

-but really, replayability has something to be said for. I understand you're trying to make a point, but I don't think it's worth sacrificing gameplay for. If there was music, I may take you more seriously with this game.

AwkwardSilenceGames responds:

I respect the marmite argument for replayability, people are either going to think its really cool, or annoying as shit.

But "if there was music"?

You might need to turn your speakers up bro.

I really enjoyed it!

But I feel like I've seen this exact game before. Also, the three-year-old voice annoyed me. It was a very fun game, however, and the music was amazing!

I liked it.

It made you think about how you spend your time here IRL.

I liked it, but

It killed me for running out of fuel in the middle of an intense combo. Really? You don't need fuel to fly through the air. Please fix. There is no reason for this to be part of the gameplay. Players should not be penalized for long combos.

As cool as a game this is

I really have no idea what the heck is going on. It was fun though.

As much as I hate shameless plugs...

This game wasn't half bad. I just wish it wasn't so blatantly an advertising gig.

Age 96, Male

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